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An Excel Macro to Open New Excel Workbook with a new name (Supplied with all Excel Workbooks)
# To remove comments (typically you type a hash symbol and press CTRL +
# S) Use “^#” symbol before and after hash symbol to make the code clear
# Copy this code to “Macro Option – Macros – Tools – Macros – Get Macro”
Sub RenameWorkbook()
Application.ScreenUpdating = False
With ActiveWorkbook.Saved
.DisplaySaveAsFilename = True
.DisplayFormat _
= True
.DisplayType _
= False
.DisplayName =.Name
.SaveAs Filename:=.Name, FileFormat:=xlNormal
End With
ActiveWorkbook.Saved = True
Application.ScreenUpdating = True
End Sub

Outlook Express Plug-In Description:
This is the first component you’ll need to have installed if you wish to use the Microsoft Exchange ActiveSync client on a computer running the Windows operating system. Windows Mobile devices support OE too.
Outlook can retrieve contact information from your Microsoft Exchange Server. With the help of the plug-in you can synchronize your list of contacts between the EAS server and Outlook.
However, as most Windows devices can’t access the Internet, you need to configure the Microsoft Exchange ActiveSync client (on your computer) to work through a local network. The advantage of using the plug-in is that you can manage your contacts (synchronize) your phone or PC, keeping a backup of them on your EAS server, from wherever you go. This means your contacts are always at hand, whatever device you are using.
To start the plug-in, simply launch Outlook and choose the option “Plug-ins – Get More Plug-ins” and select the option “Outlook Exchange ActiveSync Plug-in”.
Features:
Get contact information from your EAS server
Instant synchronization of contacts in Outlook with your EAS server
Delete contacts from Outlook
Create a new contact
Synchronize contacts (add contacts and remove contacts from your EAS server)
Import contacts from a file
Edit contact information
Download contacts from your EAS server
Backup your contacts on your EAS server
View 384a16bd22

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■ This application is a portable XML editor.
When you open an XML file with Rinzo, you get an editor window.
The editor shows all tags and children tags with their values.
If you click the line tag of an element, you get an a popup with a contextual help and quick tips.
If you click the element’s children, you get a popup with the children’s values.
The icon of each child element shows the type.
You can move the element into a different position, change the order, delete an element, modify the value of the child elements and many more.
Software:
■ Rinzo

OpenGL Shading Language Description:
OpenGL Shading Language (GLSL) is a cross-language shading language which works with OpenGL ES 2.0 and higher.
Its syntax resembles that of C or C++. It is based on the C-like BGL shading language, which enables users to write shaders using their native C or C++ code.
A GLSL shader is a source code that can be compiled to a shader program.
An OpenGL Shader can make images or text appear to be 3D, or can cause the surface of a scene to glow, or cause the shadowed side of an object to appear differently from the light side.
The language supports many features that are useful for writing OpenGL shaders, like linear interpolation, point, line, and box samplers, texture wrapping, data and uniform buffers, and many different types of inputs and outputs.
Requirements:
■ OpenGL ES 2.0 or higher
Rinzo XML Editor Description:
■ This application is a portable XML editor.
When you open an XML file with Rinzo, you get an editor window.
The editor shows all tags and children tags with their values.
If you click the line tag of an element, you get an a popup with a contextual help and quick tips.
If you click the element’s children, you get a popup with the children’s values.
The icon of each child element shows the type.
You can move the element into a different position, change the order, delete an element, modify the value of the child elements and many more.
OpenGL Shading Language – GLSL is used to write shaders to draw things in OpenGL.
OpenGL Shading Language – GLSL also allows you to write or modify shaders that

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